Sci-Fi
January 2018
Return
to the Planet of the Living Dead #1
A
boring cash-grab with no redeeming value
"Untitled”
Written – Joe Wight
Artist – David Hutchin
Editor – Doug Dun and
Joe Wight
March 2011
There
are moments when you start to read a title that you feel taken, as if a hand
has reached into your wallet and stolen your hard-earned cash.
That’s
the experience I had reading Return to the Planet of the Living Dead. The book
is from Arctic Press, whose list of awful titles is starting to tip the scales into
my list of “don’t buy under any circumstances.” It was produced the same year
as the movie Rise of the Planet of the Apes, and I can’t help thinking the
title of this mess was somehow inspired by that film. Especially when there
were five of these books titled the same as the original Planet of the Apes
movie quintet (Planet of the Living Dead, Return to…, Escape from…, Battle for…,
Conquest of…).
This
also coincided with the release year of the sequel to the highly popular Dead
Space game, so perhaps the publisher was attempting to rip off some of that as
well.
But
hitching your beat-up, three-wheeled wagon to a star (or possibly two stars) in
this case only served to make a horrific jolting ride that no thinking person
would want a part of.
The
book has decent art, but beyond that it is bottom of the barrel. My hopes for
an Alien-meets-Romero story fell flat. The plot never moves above a teenage
level of sophistication, and perhaps a stoned teenager at that. It is exactly
what you would expect to see from someone who tossed the script off in one afternoon
to meet a deadline, full of empty holes that have you saying “Is that really
all?” by the time it’s finished.
I’m
going to sink my teeth into this one, but be warned: it is all stringy strips
of fat with no meat clinging to its tiny, frail skeleton. We begin with a ship
called the U.S.S. Archon in orbit around a planet that has gone dead silent. The
planet is called Jensen’s Planet and it has a colony of transplanted humans.
Given
the title of the book, we the audience knows what happened to the folks on
Jensen’s planet or at least we can guess. They were eaten or turned into
zombies somehow. It’s a given from the title of the book. We also know that the
members of this spaceship will encounter said zombies and probably some of them
will get eaten/infected. Otherwise there is no conflict in the book and books
without conflict are not stories so much as instruction manuals or recipe
collections.
Things
we don’t know? What caused the zombie outbreak. That’s a pretty good mystery
the audience would like to see unfold. Might even lead to some corporate
intrigue as the did in Alien.
Or
we could go small scale and deal with two characters dealing with the stress of
trying to survive. How they feel about each other might change, the stresses of
the conflict altering their common interactions. Do they work together or sell
each other out?
There
are literally dozens of things that can be done with this story as it stands.
What we get is this vanilla by-the-numbers borefest where you know what’s
coming before it happens. As for characters? They have names with no
personalities.
The
Captain (who doesn’t have a first or last name) says he is sending down Major
Cooper in the “LR,” which ends up being a kind of mech landing vehicle. His
second-in-command, Jim whose big personality trait is that he wears a hat, has
something against sending Usher down. Why we should care about any of this is
not explained.
The
blonde guy is the Major. He goes in the LR. The brunette guy is Lieutenant Usher.
He is on standby to help. He asks why he doesn’t get to go in the LR as it’s
his turn. The Captain says because I said so. It is never explained why the
Captain changed the duty roster. So why are we being shown this as if it was
some point of conflict between the two officers, because it isn’t.
Gordo
Usher and the Major walk to the LR and we almost
get a hint that something happened when Usher was on shift but not quite.
Then
Major Gordo gets in the mech, says “come save me if it gets bad” and prepares
for re-entry.
Two
wasted pages of flying to the planet gets us one bit of atmosphere building where
the Major says the automated wheat harvesting equipment appears to be shutdown.
Then
he finds a farmhouse with wrecked vehicles.
Inside
is the body of a guy who killed himself with a shotgun.
So
he proceeds to the city center called Node One. He finds no life readings and
more wrecked vehicles, which seems to indicate the zombies are superstrong to
the reader, meaning he’s going to get his shit tore up when he finally
encounters them.
Major
starts finding bodies as he flies closer and is told to check out a faint life
reading inside Node One.
But
of course, it isn’t a survivor, just a buttload of zombies. They proceed to
spill out in an unending wave after the Major in his LR.
Predictably
he thinks they are just diseased and tries to reason with them, finally calling
for help when they start trying to get in his suit.
The
Captain sends down Usher and his marines to rescue the Major.
The
major uses a laser that, had he taken the time to aim it properly, would have
saved his ass.
Instead
is shears off the top of the structure and sends him falling to his death.
The
building looks like cheese cut with piano wire by the time Usher appears.
Usher
goes to save the Major, while his men take heavy casualties from the undead
leaving lots of wounded soldiers. In a real situation, they probably would not have attempted a rescue after seeing the number of enemies they faced. Because that would be logical and a sign of leadership.
And
when Usher finds him, he’s already turned into a zombie. Usher looks to be in
no position to escape either.
Yet
somehow, off-panel, he does and makes it back to his ship with some casualties.
He radios that he has heavy casualties on his way back.
And
when they open the door…
…everyone
inside is a zombie and the entire ship is overtaken.
The
final two pages are pictures of space saying the central command now can’t
reach the U.S.S. Archon or the planet and then the Archon is shown firing up its
engines and leaving orbit for parts unknown.
What
a letdown.
First,
let me say that a couple of the panels where the building is cut in two are decent.
Everything around those are kind of boring, however. There is little excitement
in seeing pictures of planets from space when you could have used those
page counts to give us more time showing what we came here for: zombies
fighting space marines. In fact the entire third act deserved its own issue. No
excuses.
The
story is completely awful. It is predictable, an ultimate downfall of horror
tales. “Everybody dies” is a stale and trite ending. It’s better to leave someone alive
and haunted by their losses in some way as an emotional connection for the
audience than to kill everyone off.
Plus,
the execution happens with very little style or flair. Guy goes to planet,
fights zombies, and dies. Troops go to save guy, fight the same zombies, and die. Zombies
fly to carrier, fight rest of crew, and the crew all die. There’s no pizzazz in that
plotline. Nothing we haven’t seen before. If the biggest part of the plot is a
two-page image of a building falling down, you need to rethink your plot.
I
don’t care about any character in this book. None of them have real
personalities, motivations, nor do they have real emotional connections with each other or
the audience. Two panels of interaction don’t make me care about Cooper and
Usher’s “friendship”. It is just as likely that Usher
would shoot him as it was he would attempt to save him, based on their
conversation.
In
all, the book is a waste of a concept and a title.
As
for AP, they are on my watchlist as of this moment.
this looks like something that would be worth picking up if you saw it in a dollar back issue box. by the way i enjoyed your Inhumanoids (Dec 5, 2016) posting i left a comment accordingly.
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