Halloween
POST-A-DAY, October 14, 2016
Werewolf-a-go-go!
Okay,
ladies and gents! We are back with more CapWolf nonsense. It is not the final
issue of this arc, but at part five of six, it is where WE will be jumping off
this train-wreck in progress. Let's cut the preamble and jump right in, shall
we?
We
begin with Dr. Nightshade having soothed CapWolf to the point of getting him
into a large cage so he doesn't run away.
CapWolf
soon finds he isn't alone down here too. Note that Rik Levins has already given
up in many ways on penciling this mess. Even though this is only page 2, I
completely sympathize. The thought of keeping a werewolf figure in goofy
tatters of Cap's torn costume is a bit much for anyone to have to draw,
especially on a bi-monthly schedule. You take some time off, Rik. I'm not going
to fault you for this one little bit, sweetie.
CapWolf
doesn't get it so easy though, as he is forced to fight a large white werewolf
for the position of Alpha Male.
But
this IS Captain America we are talking about here, even if he is in werewolf
form. He tosses him into the bars, knocking him out and takes over.
At
the same time Dredmund decides to give Dr. Druid a haircut. He's had the good
doc hanging around since last issue and has apparently bolted a metal plate to
his face. It's all in preparation for using him in a ritual sacrifice, which if
Marvel had been smart, they would have totally let happen. Instead he must get
rescued somewhere next issue.
Now
that CapWolf has triumphed, a familiar face breaks from the pack.
Yup,
that's Rahne Sinclair of New Mutants/X-Force fame. It appears EVERY Marvel
werewolf is in this mag, as we know Cap originally came here looking for John
Jameson, the Man-Wolf. I wonder who else will show up?
Oh,
man! Cable and X-Force, apparently.
They
won't get there before tomorrow though. Right now however, CapWolf has the
desire to escape and is now leading a pack of werewolves. What I'm saying is,
hold on to your socks because things are about to get amazingly silly.
First
up, CapWolf has started to talk, which sounds incredibly ridiculous. Every
first syllable is some form of "rrr" and any ending "r"
sound is exaggerated. Somehow when reading this I don't hear werewolf so much
as I hear 'drunk pirate'.
CapWolf
is just as popular with werewolves as Captain America is with people, so he
convinces all of these furries to…to…to…Well, you're going to have to see it
with your own eyes.
Yup!
Werewolf pyramid. Don't believe me? Just watch.
No one told me that werewolves are like trained cheerleaders. Next thing you know CapWolf is
up to the gate and breaking the lock. For their final trick, CapWolf gets them
to all roll over and play dead.
As
CapWolf releases his new followers, we turn to Dredmund. He has something
diaboloical in store for Dr. Worthless (*er, Druid. He only seems worthless).
Also it appears Moonhunter is under Dredmund's control and Dr. Nightshade wants
to break that hypnotic spell. Could she be working at some kind of cross
purpose here?
CapWolf
frees the rest of the werewolves and they are sneaking through the old
abandoned manor when all of a sudden…Wait! Why is it that I am reminded of an
old Scooby Doo cartoon? Is it because CapWolf sounds like Scooby? Maybe.
Either
way they find Wolverine, who is being held captive by his lack of trying to
break free. Those are admantium claws there, Mark Gruenwald. They could easily
cut right through those bars. Or that door. Or your plot contrivances.
Would
Wolvesbane leave her X-Man mentor and teammate locked up? I mean really? That
isn't logical. But no. "He smells magically delicious so we should leave him."
As
they troop on, the Cap-Pack encounter Moonhunter and Dr. Nightshade, who they
take down with little effort, despite Dr. Nightshade's dog whisperer powers.
Since
Nightshade is fond of Moonhunter, CapWolf soon has her helping them escape by
holding the chap hostage. They also make another startling discovery, that's
Jack Russell, Marvel's own Werewolf by Night. Seems he's the petri dish that
Nightshade has been using to create her "Werewolf Vaccine" she's been
using on the townspeople. Note that the word vaccine usually means the exact opposite
of the way she is using it here.
And
while CapWolf bolsters his side of the werewolf ranks, we turn now to Dredmund,
starring in the off-Broadway review of CATS. Well, given the audience, that
would be a safe bet here.
While
CapWolf's forces bust in, they have a hard time making it to the stage before Dredmund
can do THIS…
Wait!
Dr. Druid's last name is ACTUALLY Druid? He literally has no secret identity.
And yes this is exactly like Dr. Strange, again showing what a poor knock-off
of that character he is.
Er…Was.
As it appears he's dead now.
But
it's not all GOOD news here folks, (because, let's all admit that a dead Dr.
Druid is no big loss.) because now the charged up stone is making rave lighting
and doing something sinister to Dredmund/The Druid.
Whatever
that is, you'd have to find out next issue. And I say "you'd" because
this was the end for me. I'm out. I searched for these at a local comic
convention's $1 back issue boxes, but this is too much even for my Crapbox dulled senses.
I
hope they find a way to turn Cap back. Who am I kidding? Comics bring people
back from the DEAD. A little lycanthropy is a walk in the park. Until next time
this title goes to the dogs I'm out. But I will remember to bring a pooper
scooper next outing. Promise.
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