Halloween POST-A-DAY, October 4, 2016
A
bloody slow start to this video game vampire series
Vampires
are classic old-school horror villains. So it should come as no surprise that
once the Nintendo Entertainment System took off in 1985 that it would only be two
short years before someone turned them into video game fodder.
The
title was called "Castlevania," which anyone could tell was like
screaming "Dracula infested Castle in Translyvania". You played as
Simon Belmont, a vampire hunter as the explored a castle (duh!) that only
appears every 100 years. He spent his timed side-scrolling existence fighting
Frankenstein's monster, Igor, some mummies, a ghost bat, Medusa, and the Grim
Reaper before finally facing off against Dracula himself. His weapons of choice
were jumping, whipping and throwing knives. Once you beat the game, the entire
castle crumbled apart.
Since
that first game there have been 28 releases bearing the Castlevania title
across various machines and platforms and it has evolved from a simple
sidescroller to a more advanced sidescroller with open worlds and rpg elements.
To
be honest, I've never played Castlevania. I think I was scarred by the
difficulty of the arcade hit "Ghosts and Goblins" and never gave this
one a try.
"Ghosts and Goblins" ate my lunch back in the day. I think
every quarter I fed into that machine amounted to about 10 seconds worth of
actual play time. Many other people had much, much better luck, including buddy
Vic Sage.
Review of like-minded Ghosts and Goblins
As for Castlevania, I'll rely on other sources to tell me how it faired,
Reviews of Castlevania:
Game
Grumps
Pure
Nintendo
But
a game with no coinslot sounds right up my alley. The play looks intriguing in
the same way that all the Super Mario Bro's screenshots do. It is a sad
commentary that I missed the NES years by having skipped consoles to play true
computer games back in the late 80's. Today I would pick up a controller and
give it a whirl. There's even one available for Wii U, which I'm trying very
hard not go get at this very moment.
But
long lasting game doesn't mean good comic tie-in. Unfortunately, I feel very
unable to judge how the action part of the book will be as…well, let me show
you:
We
start out our tale with Dracula, or whomever Castlevania has as the head
vampire in the game universe, just hanging out on his balcony, chilling,
sipping a little blood and listening to the cries of the impaled with his hot,
buxom vampire brides.
The
art here is lovingly rendered by E. J. Su who does a good job of capturing the
feel of medieval Romania even if it does slide a bit into what I would term
"adult anime characters" look. The story is workable for a
Dracula/vampire tale. I mean, it's no Death Dreams of Dracula, and I say that
in a GOOD way. However, it is slow. Very slow. You'll see in a bit.
With
a command, the girls drag out the son of Simon Belmont, Dracula's mortal enemy.
It looks like he's as headstrong as his dad and just as committed to fighting
vampires. Sadly, it also appears he's going to be lunch for three gorgeous
vampire vixens. Not a bad way to go, necessarily.
But
wait! What's that sound I hear?
Why
it is Simon Belmont, come to rescue his son and destroy all the vampires with
his trust whip, er...CROSS. (No offense here, Simon, but a whip makes way more
sense in this case.)
And
as Simon brandishes that cross for all it's worth, Dracula reveals that he has
arrived…TOO LATE!
Which
promptly gives Simon a killer migraine. Which is understandable. I mean look at
that kid's face. He's pure evil now. How are you going to get him to clean his
room or eat all his vegetables?
Luckily
for Simon…
Yup,
it's Bobby in the shower time, folks. Turns out Simon is dreaming about a kid
he doesn't even have yet. In fact it is a few days before he is set to wed to
the woman who will bear that child he doesn't have yet. So...anxiety much, Simon?
Part
of me wants to analyze why you would be having these types of nightmares before
your wedding day, but a bigger part of me wants more of that vampire hunting
action. Sadly as it is here, on that point the book lets me completely and totally down. That is
the last we will see of Dracula until the final splash page.
All
the rest of the book follows wedding plans and court intrigue with the cult
that will end up bringing Dracula back.
*sigh*
Way
to crush a guy's dream, writers.
Is
there anything in here that might satisfy? I don't know, since much of it is
telegraphed things like this: Simon's bride to be, Illya Riktor is surprised in
the market while kissing a statue of the virgin Mary by nobleman and cult
leader Lord Bartley. Notice how telegraphed the foreshadowing is.
"Here
comes an evil character!" To me it is made worse by his public declaration
that Dracula will return and he is the "true lord". Wouldn't you
think that would be heresy? Why is this guy still a nobleman? Slap him in irons
and put him in the deepest dungeon you have.
Instead
we just use "mildly rebuke him." It's not very effective. (Damnit! Pokemon Go is
still creeping into my non-Pokemon related reviews.)
I
did find this part kind of funny:
At
the mention of Dracula's name, this old woman selling religious trinkets makes
like the sign of the cross but it appears that she is instead a three-armed
mutant. And she misses that forth touch to complete the cross. At least I think
she's make a cross. Maybe the religious symbol in Castlevania game Romania is a
pyramid or something.
We
also get to meet Lord Bartley's evil neice. Mark my words, she's going to turn
up all vampirey in future issues, I can just tell. No way Dracula could resist
a woman of such…ahem, juiciness.
Later
these two plot to bring back their lord and master while instructing their
driver to take them to the other "believers." See what I'm saying
here? Dungeon, chains, both of them gone…no problems.
From
there we turn to Simon who is all wedding jittery. His friend Sergei arrives.
And as Illya gets dressed, Lord Evil-face's neice kills the guards who are in
front of Dracula's tomb. The blood runs across the stones to …somewhere? … but
the exposition from Lord Bartley tells us that Dracula's bones are drinking
that stuff right up!
And
while Illya and Simon tie the actual knot, those believers of Bartley's get
their faith tested one final time.
This
is all well and good, but part of me wants this stuff to move along a bit
faster. I mean, this is a book about a vampire hunter slaying vampires with a
magic whip. When are we getting to that part?
More
wedding stuff that goes on for a page and then we get this…
Come
on! Come on! I'm wanting to get to the conflict part…
Some
more standing around for Illya and Simon and then…
That's
it. Issue is over. Tune in next time.
*DEEP
sigh*
There's
a lot of promise here that I wish had some kind of payoff in the short run. It
looks like they are world building, which is well and good, but parts of me
wants the visceral rush of a side scroller when this book is laying things out
like a slow paced Final Fantasy RPG. One where extended cutscenes take up a
huge part of the opening. Not to say those are bad, necessarily, just to say
this don't seem like Castlevania.
If
these are your bag, the art is great and the story works well enough. Just be
aware you might be world building for a time.
I must have missed out on this one somewhere along the way. Thanks for sharing.
ReplyDeleteAs someone who grew up playing Nintendo and had a mild interest in the Castlevania franchise, I've got to say I'm really disappointed that IDW 'missed the mark' on this one - especially with Konami really making the effort to ensure their video game chronologies sync up. Pretty much anything Nintendo-related is pretty hot to us nostalgic Generation Y folk (see: sold out Legend of Zelda comics and anything Metroid-related), so you'd think they'd have put a bit more effort into this. Not sure if you're going to review the rest of the series, would love to hear if this gets any better.
ReplyDeleteP.S. I agree, the art does have a somewhat 'adult anime' look. But I can dig it, especially if the story is pretty tight.