“M-M-M-Mask,
working overtime, fighting crime, FIGHTING CRIME!”
M.A.S.K.
(which stands for Mobile Armored Strike Kommand) was a toy line produced by Kenner during the middle
to late 80’s. It spawned two comic series by DC and a television show that
lasted three seasons. The premise was to sell action figures with special
helmets called “Masks” that allowed the user to perform special actions and
pair them with a vehicle that transformed between two different shapes. Kind of
a fusion of all the good things from the G.I. Joe and Transformer toys,
M.A.S.K. must have seemed like a sure fire hit to the executives that launched
the line. However, fate and a child's idea of a cool toy lineup is fickle and the
M.A.S.K. brand didn’t fair that well, ending up on the scrap heap within three
years.
I’ll admit to
graduating from High School at the time the M.A.S.K. toys and cartoon came out,
so I’m not real familiar with it. It has some very devoted fans, so there must
have been some redeemable elements in the toys or the series. HERE is one fan’s site that covers the breadth of the M.A.S.K. experience.
The one thing
about M.A.S.K. that I do find a bit silly was the Boulder Hill Playset. It’s essentially
a gas station Transformer. You heard me right, it’s a gas station that changes
into a secret M.A.S.K. base.
Now the idea
of transforming toys has to be this: both things the toy transforms into have
to be fun to play with. For the record, I’ve never asked for a toy gas station.
Ever. All my cars ran on imaginary fusion engines and didn’t need any other
fuel. So 50% of this particular M.A.S.K. toy is suddenly rendered inexcusably lame.
The fact that the gas pumps and sign turn into laser guns saves it somewhat,
but not by the margin it would need to earn my paper route money.
Other
vehicles aren’t nearly so bad, but they suffer a bit when you compare them to
Transformers or even Go Bots. A Camaro you can pretend flies because it has
doors like a DeLorean doesn’t pack the same punch as a jet plane that can turn
into a robot. If they are on the same shelf in the toy store, that Camaro car is
going to lose. Even if it comes with an action figure with crazy-mad headgear.
And is it just me or does the Condor motorcycle/helicopter look kind of silly?
I’m not
certain I’d trust that flimsy thing to hold my favorite action figure. M.A.S.K.
needed all these “cool” transforming vehicles and powered crash helmets to
fight their arch-nemesis V.E.N.O.M (the Vicious Evil Network Of Mayhem), who
also had transforming vehicles. Possibly the best vehicle out of all of these
was the main bad guy Miles Mayhem’s Switchblade, a helicopter/jet plane. Now that’s
two toys that would make any boy happy.
Our four
issue comic series doesn’t follow the M.A.S.K. TV show, but contains the same
characters in new scenarios. The leader of M.A.S.K is Matt Trakker, and in the
opening of issue one he’s been sent on an aircraft carrier to the North Atlantic to retrieve an experimental star wars
satellite that has soft landed in the ocean. Appears that it became activated
upon reentry, making approaching it a suicide mission.
I’m going to
finish the Captain’s thoughts here:
“…he sure is
the sexiest…er, uh...man, I’ve been on this boat too long!”
Matt takes
the plunge and finds the malfunctioning piece of space junk resting at the
bottom of the sea bed while it makes sushi of the surrounding aquatic life. If
only he could get to that panel and punch in the abort code. Luckily he learned
all the dance moves from Britney Spears’s “Toxic” video, so he’s got a good
chance of making it.
And he makes
it! Now if only he can type in the extremely long complex code that turns off
the satellite’s death ray…
…or maybe just
hit the power button and switch it off. I’ve never seen a complex death trap
that was so easily defeated, but whatever. So Matt loads the satellite up in
the trunk of his car and then surprises the sailors by driving right off the
end of the ship. I guess the M.A.S.K. stuff isn’t super-super secret, just
sort-of, kind-of maybe secret.
What Matt
does next confirms that thought even more. He flies his secret flying car right
up to the Boulder Hill Gas Station before landing. All the while telling
himself how the “uninitiated” see it as just another gas station. Which
sometimes has cars that turn into jet planes flying around it. Remember folks,
it’s smart guys like Matt that are protecting our country from terrorists and evil
doers. I’m pretty sure when they hand out the keys to the flying cars, they
should add something about being discrete.
And true to
form, the villains of this piece HAVE been watching. Prepare to meet Miles
Mayhem and his two VENOM henchmen. Do you think that while growing up, Miles
had any other choice than to become a villain? Look at that name and tell me
you think he didn’t get picked on by the kids and teachers alike. The real
villain in this story: any parent that would hang that moniker on their kid.
Miles is
flying his combination helicopter/jet plane, one of the few toys worth having
for both of its forms. He’s assisted today by Sly Rax on the Piranha
combination motocycle/submarine. Sly is the smarter of Miles’s two henchmen.
Miles other helper is agent Cliff Dagger, a cyclopean muscle-bound oaf who is
only there for comic relief. He’s driving Jackhammer, a black Ford Bronco that
sprouts a weapons platform and front mounted turrets. While that doesn’t really
make it a different vehicle in my book, it does make it a pretty cool toy. It’s
also something that O.J. wishes existed in real life.
Poor Cliff
Dagger. The lunkhead does get some pretty good lines in later. As for the MASK
team, they get wind of VENOM’s coming attack and rush off to energize their
MASK helmets. Just in time too because look who’s pulling up to the pumps. They
want something more than gas and it ain’t a free window cleaning or directions.
Cliff gets a peek at the base transforming and apparently wets his pants.
You really
have to feel for a man so mentally challenged that he can accept that what he’s
driving can turn into a blasted tank on wheels, yet freaks at the first sight
of something else doing the same thing. Cliff is my posterboy for rehabilitation.
Anyone who is this big of a scaredy cat just needs some love to turn them
around. Speaking of turning around, none of the VENOM troops do, so the gas
station’s ice guns freeze them in place. Sly’s submarine does him zero good out
here in the desert and Miles finds the boulder-shooting action of Boulder Hill
too much for his helicopter.
Looks like
he’s going to need to find a good helicopter/jetplane mechanic wherever he
lands. Miles transforms to jetplane mode and flies away, while the other two
agents chop their way out of the ice. And the brilliant minds of the M.A.S.K
team allow all of them to get away. So they have a chance to capture two-thirds
of the VENOM strike team while they are immobilized, but naw, they let them go.
If you ask me, the Boulder Hill secret base is asking for someone to drive a
load of fertilizer up to it with a fuse coming out the back. Maybe I’m over-analyzing a comic book based on a TV show about a line of kids toys. Or
maybe this is just common sense talking.
But it’s all good,
so long as Matt Trakker gets to take his son Scott and T-Bob to the amusement
park on time. And everything is going along fine, even if the balloon vendor
seems like a possible child sex offender, when suddenly Matt’s supersecret
beeper goes off. He’s got to meet up with the rest of the M.A.S.K. team, so
Scott is left in T-Bob’s care.
T-Bob the
robot seems to have two modes also: Mode 1 - motorized scooter and Mode 2 -
robotic baby-sitter. M.A.S.K should just patent that technology and bring about
world peace by selling T-Bobs to parents around the globe. Appreciative parents
might even help the M.A.S.K. force track down VENOM with all their new free
time. I think they should really consider it.
Meanwhile,
Matt contacts Duane Kennedy to find out what the red-priority alert is all
about. Duane informs him that all the gold in Fort Knox
has disappeared. So Matt feeds the information into his M.A.S.K. computer so it
can analyze it and cross reference the M.A.S.K. team data file to select agents
that are uniquely suited for this mission. And the highly sophisticated
computer chooses…
…a toy
designer, a garage-band rock guitarist and a pizza delivery boy. Let’s just say
that they wouldn’t exactly be my first choice for solving the mystery of who
stole all of Fort
Knox’s gold. I might be
inclined to invite two of them to my next house party, though. Especially if
Brad can convince his bandmates to tag along and play a set and if Dusty
supplies a few free large pepperoni pies. The team of “experts” assembles at Fort Knox.
They are lead into the vault which is one of those “locked door” mysteries. The
gold’s gone, but no evidence of how the crooks got it out.
I didn’t know
that Fort Knox was made out of giant LEGO bricks.
As it works out, I also am completely ignorant of the physical properties of
concrete. The MASK team finds a giant hole that is covered by the concrete
floor of the room. It leads to a tunneling device that VENOM has used to steal
the gold. The explanation from the book is that VENOM poured a fast-drying form
of floor covering as they exited with the gold.
Now think
about this for a minute. How do you pour a floor over a hole without covering
it up? Especially if you are in the hole while doing the pouring. And never mind
the pouring for a minute, how do you get the concrete to form the same pattern
as the rest of the floor above if you are UNDER it when you create the floor?
Yah, this is pretty much the lamest “locked room” answer that anyone’s ever
come up with. MASK finds VENOM and the lost gold, however they again miss their
opportunity to capture any of them. Matt does note that Miles Mayhem isn’t
present, which seems rather odd.
And that’s
because Miles Mayhem is kidnapping Pete and T-Bob using the balloon Matt bought
for them at the amusement park. Earlier in the issue we saw the same type of
balloon being delivered to Duane Kennedy’s office, so it’s safe to say that
he’ll get nabbed as well. All this leads up to a big “to be continued”
cliffhanger for next issue.
M.A.S.K. was
in syndication for three years and Kenner
launched a second set of toys with a racing theme in the second year. The
initial DC comics series was a four issue mini ran from 1986-1987 and is not to
be confused with the mini comics that actually came with the toys. DC followed
it with a ongoing series that lasted 9 issues and produced two annuals. After
that, M-M-M-MASK suffered sales defeat and surrendered its shelf space to other
toys and comics.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.