Halloween
2018 Post-A-Day: Day 3
Horror-ible
Living
With the Dead #3
A
great premise but this will be all spoilers!
"untitled”
Writer – Mike Richardson
Artist – Ben Stenbeck
Cover Art – Richard
Corben
Cover Colors – Dave Stewart
Designer – Krystal Hennes
Letterer – Clem Robins
Editor – Scott Allie
Assistant Editor – Ryan Jorgensen
November 2007
One
thing I do hate when doing Crapbox reviews is spoiling the ending to perfectly
good series.
The
Crapbox is by definition a “random pile of books that have made their way to me”
and thus by that very randomness, it is likely I will never put issues of lower
selling titles back together in a complete order. For some reason that means I
have an inordinate amount of second issues. I have been tempted to run a sub-section
called “Number Two in the Crapbox” but feel the title might become a bit
spot-on, so I’ve resisted.
Aside
from that, the Crapbox also supplies me with plenty of last issues of series.
That’s good and bad. Good in that I can see how a story wraps up, which arcs completed
and a sense that you got to see how things end. Bad in that you have some
clues on how it started, but never enough to judge if it fulfilled those arcs as
it should have. And it spoils the ending for others, completely, if you decide to review
it.
Which
is exactly what I’ve decided to do with Living With The Dead issue 3, by writer
Mike Richardson featuring art supplied by Ben Stenbeck and a gorgeous Richard
Corben cover. I’m going to SPOIL THE LIVING CRAP OUT OF THIS ONE!
So
you’ve been warned. SPOILERS AHEAD!
This
series bills itself as “Two boys, a girl, and seven billion living dead!” which
immediately brings to mind a sci fi movie I watched as kid called “A Boy and His
Dog.” Living with the Dead explores very similar themes in this final issue and
shares pretty much the same conclusion. I must admit that I enjoyed its divergent
ending much more than I should have. Let’s get down to our review...
We
begin with some wonderfully icky panels of a lone zombie walking up to an
overly booby-trapped door at the bottom of some basement stairs leading to a
brownstone apartment.
While
the zombie reaches for the handle of the door we get voice-over from three
parties inside the building. Two are arguing. Apparently one of the men was
left alone in a dangerous situation by the other. The other tries unsuccessfully
to convince there was never any danger and the only reason he was left was
because he needed to get sleep. The woman’s voice interrupts and tells them to
knock it off.
This
is a full blown fight that I interpret to mean things aren’t going well for
this group. One of the two men appears to be trying to off the other one and
has resorted to drugging him and leaving him without camouflage in an infested
area.
But
while that is interesting and all, I have to show you what you are missing visually.
The first page is stunning, and here is the sequencing on page two as the
zombie makes it down the stairs only to have his leg caught in a bear trap and
then…
…fall
against the door handle/makeshift zombie zapper. Ben Stenbeck has talent to spare
and this book’s graphics make it worth the price of admission. To top that off,
though you get a great zombie action tale as well. Let’s meet our protagonists,
already deep in an argument.
Meet
Whip, who is dressed in the chef’s apron and hat; Straw, who looks like he’s
been run over by a lawn mower; and Betty, the girl they are fighting over.
Appears the guys just met Betty two issues ago. Before then, the two of them
were quite chummy, but Betty’s introduction has caused some strife in their
happy home inside zombieland.
Straw
and Whip seem to have noticed it too.
I
hate to dismiss whatever dynamics have been setup in the last two issues, but
this is really enough to start the complete story for me. I’m sure the
interpersonal relationships between these two survivors was set up in great detail
in issue one. Then the complications that arose from bringing in Betty lined
out in issue two as the pair jockeyed for first place. But really, I’ve got the
story just from this exchange. Love that art too.
Straw
figures out that the pair have to make a change and Whip is right there with him.
Even if Whip isn’t quite sure where that actually is.
The
proposal Straw makes is that they will both lay off Betty completely so as to
save their friendship (and possibly lives) from destruction. They shake on it
like best buds…
…and
then that night Straw tries to sneak into Betty’s bed…
…only
to find Betty’s not there and Whip has had the same idea.
Both
are caught by Betty who leaves them to sort things out, but it is really clear
these two only have getting with Betty on their mind.
The
next morning, Betty shoves them both out of bed, makes them breakfast, and the
presents her little favor (which we get the feeling would be something the boys
would NEVER do were it not for Betty).
And
while Whip confesses how much he likes Betty and would do anything for her,
Straw is resistant at first. He really seems more of the “brains” of these two,
although as this scene shows both are really more controlled by their hormones
than anything else.
So
the trio head off after breakfast, although Betty takes her sweet time getting
ready and grabbing ammo. She’s the last one out the door even.
A
door she forgets to lock, allowing the undead to enter the apartment.
While
the pair put on zombie masks which apparently make you safer in this world,
Betty declines. I suppose the zombies don’t look at you as prey if you are
wearing one or something. We do get this neat scene too of the trio dispatching
a zombie pedestrian.
In
fact it becomes an entire sequence that adds a bunch of fun to this drive and Betty
swearing she will never wear one of the boy’s gross zombie masks.
If
you aren’t taking notes on all this, you should be. I will provide a bit of a
wrap-up of my observations at the end. For now though, they arrive at the area
where Straw marked as too dangerous to go and while Betty collects her stuff,
the boys siphon gas.
There
is a bit of humor relating to Straw always siphoning gas wrong, which he does
yet again here and then Betty starts tossing out luggage (full of heels, apparently?).
Unfortunately.
the boys notice the zeds are quickly surrounding their car and beat feet back.
Straw gets himself into a pickle and Betty helps him out. (only fair. He WAS toating
her luggage.)
We
get some neat zombie blasting going on as Whip pulls out the mother of all
chainsaws.
And
now it’s a party!
On
the way back Straw allows Whip a chance to pick through a comic book store….
…and
the rest of the ride is uneventful. What awaits them when they get back, though?
A half-opened door…
They
treat it with the seriousness it deserves, but find no zombies…
…at
first. Now they realize that all of the zeds from the streets have made themselves
at home in their digs.
Did
I say all? Well not all. Some are waiting to block their retreat outside.
When
the elevators don’t work, we get this nicely done small scene that serves to
humanize these characters. So much effort has been put into making this a broad
comedy that this works to bring home the ending, which we will be SPOILING IN
JUST A FEW MOMENTS! (LAST WARNING!)…
First
off Betty covers the guys retreat to the “no way out of this mess” rooftop…
…on
the way up Straw lets it drop that he has a plan that could save Betty and one
of them…at the expense of the other’s life.
His
idea is that one of them sacrifices themselves by jumping off the building
which will lead to a huge splash of blood. These zombies are attracted to blood
like flies are to poop and they will disengage pursuit of the other two in
order to rush downstairs to be the first to get to the messy entrails. Straw
proposes they draw sticks to decide who goes over and who gets Betty. They get
a bit of chummy bonding before they see who loses out and who wins it all.
Meanwhile
Betty is taking out the Zeds like nobody’s business, worked up into a frenzy…
…She
makes the rooftop before the boys draw straws. Hot and heavy on her heals are
the zombie horde. A body flies off the roof, screaming as it descends. And two
figures are later driving out of town in the red convertible.
And
we learn it was BETTY who dived off the roof. Whip states she was so eager to
get to the zombies on the ground that she dove off the roof before Straw had to
take that same plunge.
The
boys decide to make for Chicago and pick new names. The End.
Except
I don’t believe this ending. Not for one second. The last scene between these
two, they were heartbroken at having to spend their lives without each other.
It was a real “bromantical” moment.
And
Betty. Betty screwed everything up. She was a object they fought over to
possess where they didn’t care about anything else with that same degree of
jealousy or envy. She forced them to take on dangerous missions like retrieving
her useless high-heels collection in the most dangerous part of town. She refused to wear the masks that help ward off zombie attacks. And she was
the one who allowed the zombies to break in by forgetting to lock the door.
See
where I’m going with this.
I
don’t trust Straw and Whip’s version of events. I believe they are embellishing
events to assuage some guilt they feel. I think the boys tossed her off the
roof rather than face the rest of their years without the other. She clearly was
the weakest link in their chain. And weak links can mean the difference between
life and death in a harsh world like the one they were living in.
Now
I’m probably wrong about all this, but it just FEELS SO RIGHT. Just like A Boy
and His Dog. Either way, Living with the Dead is fantastic and if I see the
other two issues or the trade, picking them up is a done deal.
Added Bonus: Whip's recipe for Beef Burgo..Burgeou...uh, Stuff. Beef Stuff.
Thanks for another great review! I've had the first 2 issues of this for a long time (found during my own crapbox searches), but have never been able to see how the story ended until now. Your assessment of being able to start the story in the final issue looks spot on. The first 2 issues are good setup, but the meat of the story looks like it's all right here in the 3rd. This story probably should have been an extra-sized one-shot instead of 3 issues. Thanks again!
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