These Indiana
Jones comics are definitely missing something
"The Ikons of Ikammanen"
Writer – John Byrne
Penciler – John Byrne
Inker – Terry Austin
Letters – Joe Rosen
Colors – Bob Sharen
Editor – Louise Jones
Editor-in-Chief – Jim
Shooter
January 1983
When
I was fifteen, I received a gift of a free 12 month comic book subscription as
a Christmas present. I poured over the Marvel list of titles. So many of their
books were tied in to each other and I felt if I got one I would be missing out
on much of the story that transpired in other titles. Also I was older and
wanted something beyond capes and superpowers.
In
an odd moment I chose The Further Adventures of Indiana Jones.
And
from the moment I received the first book, I hated it.
With
a passion.
To
me the book felt hollow, like someone (in this case John Byrne) had taken
wonderful silly and thrilling Indiana Jones tales and hollowed them out of all
the elements I loved.
Okay,
that may seem over harsh. Especially in retrospect. I had come to the book
expecting to be swept away in the action and intrigue of what was going on.
Nazis! There should be Nazis! And lots of hijinks. But most off all what was
missing wasn't something the comic could provide at all.
Yes,
John Williams' score. Probably one of the most iconic pieces of filmmaking
music ever. A march that pulls you in and sweeps you up in such a way that you
feel the majestic adventure playing out before you. No, more than that. It is a
theme that makes you A PART of the journey. It evokes feelings of grandeur and bravery,
courage and pride.
And
it isn't included with the comic book.
Therein
lies the problem. As Billy Joel says: "you can't get the sound from a
story in a magazine…" and he's correct. Without those notes and that
melody, this is just a bunch of character models running around. I just never
felt it had the Indiana Jones vibe.
Many
people did though, enough to carry the series on for 34 issues over three years
and past the two sequels. It had guest appearances from many of the cast
including Marcus Brody, Marion Ravenwood and Short Round.
We
begin this issue with a very un-Indiana looking character trying to whip a
cigarette out of a student's mouth. John Byrne is scripting and penciling and I
should cut him some slack here. The second movie didn’t come out until the
following year. However even seeing the first movie should have clued him into
the formula to follow.
And
the first rule of that formula is you don't start an Indiana Jones story off
with something boring.
You
begin with a story already underway. You begin with Indiana in danger. You
begin with the adventure. You lead with it. You allow that tail to wag the dog.
Instead
we get a cold open. Indiana Jones is bored and is endangering his students to
show off his whip handling skills. It is a lazy way of introducing him to this
series. And kind of makes the character unlikable.
Byrne
is using some very standard models here as I'm sure Harrison Ford's likeness
isn't something up for grabs. So we have generic human stock figures, which is
sort of a letdown.
We
get this "risk is its own reward" or "without risk life isn't
worth living" nonsense and then Marcus remembers an old friend/former
student of Indy's is what led him down here. Seems the fellow came looking for
some help with an archeological site he found with his sister's help.
…Annnnnd
he's dead. Someone sure wants to get those Ikons of Ikammanen. Every time I
hear them mentioned, I think they must be some kind of weird emoji or
something.
Either
way, hidden in his dead friend's backpack is direction to where the Ikons are
located, so Indiana leaves Marcus to clean up the mess and takes whip in hand
off to raid those tombs. Little callous there, Indy.
We
get a brief scene transition showing Indiana taking a plane to his destination
and….yes, the map with the red line is missing. That's just it: these issues were
devoid of the flair that made the movies so much fun. It is static and boring
by comparison. Such a shame as Byrne is usually a terrific judge of
storytelling.
My
son mentioned this to me today when I showed him the issue: he said that
Indiana Jones isn't a real archeologist. Real archeologists try to persevere everything
about a dig or site. Not just the bits with monetary value, but all of it. He's
right. Indiana is pretty much a dick to history. Edith appears to be more in
the right mindset here.
However not much time to worry about that as
they are accosted by generic robed thugs from backlot 23B in a sequence
that unlike most of the book has some really good action to it. Love the way
Byrne captures some of these motions of the robed figures battling Indy. NOW we are talking.
Edith
is captured by someone waiting below the window and Indy gives chase in another
series of panels that almost has me forgetting our false start.
The
chase comes to a dead-end…
…that
turns into a trap door funhouse ride depositing Indy…
…right
into the lair of the villain of the piece, a man by the name of Solomon Black.
Solomon looks like a Bond villain here and it is obvious he wants the Ikons for
their valuable gold. See piles of it shining behind him? Indy is forced into a
partnership with him or else he will be made to watch the white robed
assassin who kidnapped Edith open up her throat.
So
days later they are off the coast of the island where the Ikons are located,
only to find it a shipping hazard. Indy, Edith and two guards go ashore.
One
guard falls prey to what appears to be natives shooting arrows…
…only
come to find out via Indy that it is just a booby trapped beach.
The
remaining guard forces Indy to get creative in getting them all off the beach…
While
the guard stays behind, Indy and Edith find this odd shaped temple thing that…wait
a minute!
That looks familiar. Right?
Hmm?
Could Kingdom of the Crystal Skull be stealing from the comics?
They
enter a chamber where the Ikons are located and…wait!
For real? Because this
looks a bunch like…
Am
I alone in this, because seriously?
So
someone is totally stealing ideas from this book for the worst movie in the
franchise. Only those bodies in the above aren't aliens. They are…
Ikons
of Ikammanen are people!
People dipped in gold the same way cake balls are
dipped in chocolate. Except with more molten death awaiting the people. Just as
Indy finds this out, but he and Edith are conked on the head, knocked out and
trussed up by some VERY old Ikammanen natives. Who proceed to explain the
process of making new Ikons by way of example.
And
as we being the slow dipping mechanism, the issue fades out with a "To be
continued…"
So
how do we rank this one? It doesn't feel like Indiana Jones really. There are
moments that make it, but they are few and far between. It misses that all
important opening on an action piece structure that made the movies so fun. It
has a boring beginning and that is almost unforgivable.
Is
Byrne capable in this? At times, yes. And at other times he appears to kind of
mail it in. This should be over the top action from start to finish and I feel
it only reached that in the ambush at the hotel. His artwork is fine for the
most part, but doesn't evoke the crazy franticness of the movies.
So
story, art and pacing are all way off. And it is silent as a tomb. No iconic
score to liven things up means we wait for things to pick up and run. And since
they rarely do we are left a little disappointed. I remember wishing I'd spent
my 12 issues on Iron Man. While revisiting here, I have a greater appreciation
for the book, but still it needed work. Maybe if it has included the soundtrack
on cassette tape?